Kingpin .MDX Model Importer v1.0 for gmax/max4
----------------------------------------------

Copyright (c) 2001, TiCaL and Chris Cookson

TiCaL@planetkingpin.com; cjcookson@hotmail.com

http://gmax.digitalarenas.com
http://www.planetkingpin.com


Description
------------

Script for importing Kingpin .MDX model files.

Thanks to TiCaL for decoding the MDX file format and making this
importer possible.


Features
--------

* Either single base frame or full animation import
* Automatic texture import

Note that textures are loaded from the main Kingpin data directory
("Base Path") or the same directory as the .MDX file.


How to Install The Script
-------------------------

To install the script, just follow these steps: 

(1)	Copy the importmdx.mse into your gmax\scripts\startup directory.
	For example, if you have installed gmax in c:\gmax then copy the script
	into c:\gmax\scripts\startup 

(2)	Run/Restart gmax	

(3)	Go to the utilities tab (the one with the hammer icon) and click on the
	MAXScript button
	
(4)	Find the 'Utilities' drop down list and you should see the name of your
	newly installed script ("Kingpin MDX Importer").
	Select the script and you should see a new rollout appear above or below
	the MAXScript rollout. The script is now ready for use.
	
To uninstall the script, just delete or move it from the gmax\scripts\startup directory.

More adventurous users should note that you can just click "Run Script" in the MAXScript utilities rollout to execute any script without having it load
automatically on startup. See the gmax documentation for more details.


How To Use The Importer
-----------------------

Once you've installed your script you may need to change the Kingpin
base data path if it isn't "c:\Program Files\Kingpin\main\".
Change it by either clicking on the "Base Path" edit box or hit the
"Set Base Path..." button to pop up a dialog that allows you to select
the directory.

Now you're all set for importing - just click "Import MDX..." and select your
MDX file in the file dialog! If you want to import all the model's animations,
just check the box next to "Load All Frames" and all the animation frames
will be imported. This may take a while for some large models, so be patient.

Enjoy!
