Blender 2.60a MD3 Export script
===============================
Script modified by "Drek".
Development topic/Bug tracker - http://www.katsbits.com/smforum/index.php?topic=275.0

Installation
============
For extensive installation and usage instruction read the following topic.
http://www.katsbits.com/smforum/index.php?topic=326.0

Export script need to be placed in the following location;

	scripts\addons

or it should be loaded through User Preferences

	File > User Preferences... > (Install Add-Ons...)

For Windows Vista/Win7 users Blender's scripts folder is typically located in;

	C:\Users\[profile]\AppData\Roaming\Blender Foundation\Blender\scripts\addons

Windows XP users should look in; 

	C:\Documents and Settings\[profile]\Application Data\Blender Foundation\Blender\scripts\addons

If correctly installed the "Export mesh Quake Model 3 (.md3)" should appear in the "Export" list


Usage
=====
Select both the mesh object and armature to be exported, preferably the mesh should be selected last so it's highlight brighter orange. From the "File" menu select "File >> Export >> Export mesh Quake Model 3 (.md3)". To export objects actual size leave "Scale: 1.0000" as is. For more details on preparing models and using the script see the above links.

Misc
====
For more tools visit
http://www.katsbits.com/tools/

Game editing tutorials available from
http://www.katsbits.com/tutorials/