               
                                 team_runawaytrain2  -  a kingpin teamplay map 2-12 ppl


13/march/2001
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Title			:team_runawaytrain2.bsp
Author			:David Smyth/alias hypo_v8
Email Address		:hypov8@hotmail.com
Days To Make		:4 days
Compile	time        	:1 hour
computer			:pIII800, 256megram, geforce256 
base                		 :team_hypos_runaway_train
Editor used		:kp raident 156
total brushes		:571
total entities		:194
URL                  		:www.hypo-v8.com and hypov8.clanpages.com
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The idear was from Phil (who runs www.poisionville.com) so i put idear to map :) enjoy
Some buge were mensioned to me, espicaly entitiy prob
I managed to drop epoly about 2500 and lowered the r_speeds a little in the process
As fot it not to b same map with minor fixes, i added some new senary, remove the tunel and put it in the cuntry
also made track wider and cabins wider
Yet another stuff up, forgot player deatmatch spawns hence the 2

****instalation****
	unzip to kingpin folder,the zip will put files where thay need to go (select 'use file names')



****runing the map****
     You will need kingpin patch1.20+ / or add +developer 1 in (target) a kingpin shortcut, like this  C:\games\Kingpin\kingpin.exe +developer 1
 Load up game as normal(u should have a consol) if not push ~ then type      map team_runawaytrain.bsp




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	team_runawaytrain2.bsp, team_runawaytrain2.zip may only be distributed commercially and/or
edited with signed written consent from the author.
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