                     ahypodouble3.bsp -  a kingpin Deathmatch map 2-20 ppl

10/December/2000
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Title			:ahypodouble3.bsp
Author			:David Smyth / alias hypo_v8
Email Address		:hypov8@hotmail.com
Days To Make		:about 2 weeks total
Hours to compile	:0 h  24 min 
Url                     :www.hypo-v8.com
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It was me fist map, now i have redon, its heaps improved since first version due to the level of maping skill i had back then :).. I had planed for it to look like kpdm5 the first time around, but this time i think i sucsedded a little better. Tho some parts resmble kpdm5 way to mutch, i assure u i made the whol map(nuthing was converted).. There is 1 or 2 new jumps to do also, so enjoy. There is also a demo for u to all see

====somthing for u mapers====
Editor used		:kp raident 156
total brushes		:2664
total entities		:805
Base			:ahypodouble
Days To Make		:about 2 weeks, base was ahypodouble (1 week)
Hours to compile	:0 h  24 min (full vis, bounce 40, extra)
computer		:pIII800, 256megram, geforce256
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****instalation****
	unzip to kingpin folder(eg c:\program files\kingpin), the zip will put files where thay need to go



****runing the map****
	U will either need kingpin patch1.20+ / or add +developer 1 in (target) a kingpin shortcut,like this  C:\program files\Kingpin\kingpin.exe +developer 1
 Load up game as normal(u should have a consol) if not push ~ then type    map ahypodouble3




****runing the demo****
	U will either need kingpin patch1.20+ / or add +developer 1 in (target) a kingpin shortcut,like this  C:\program files\Kingpin\kingpin.exe +developer 1
 Load up game as normal(u should have a consol) if not push ~ then type    map hypo_3.dm2
====Or u can use the bat file hypo_3-demo.bat, in kingpin folder====


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ahypodouble3.bsp and ahypodouble3.zip may only be distributed commercially and/or
edited with signed written consent from the author.
