                                                               -=BuRnT=- Round 2
                                                                 by DirtyDog{WC}
                                                                      burntv2.bsp


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DESCRIPTION 
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DATE                                      : January 6, 2003
TITLE                                      : -=Burnt=- Round 2
FILENAME                            :  burntv2.bsp
AUTHOR                               : DirtyDog{WC}
SINGLE PLAYER                : 1 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 18 Player Respawn Points
NUMBER OF PLAYERS    : 6 to 16
NEW TEXTURES                : Only one (WreCKiN' CruE' Logo)
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CONSTRUCTION 
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BASE MAP USED             : -=Burnt=-
AUTHOR                              : DirtyDog{WC}
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : PaintshopPro7/PhotoShop6
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 3 minutes
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COMMENTS
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I was fragging away at my friend GJoB's Hitmen server when the 2nd map I've ever made came on....I was so overwhelmed by how absolutely crappy it was that I decided to update it.  I pretty much went in order of most offensive:
*relit the place as well as rebuild  90 percent of the light sources themselves
*lowered the r_speeds by slightly redesigning the front
*rebuilt/redesigned the stairway in the back
*retextured most of the map, fixed whatever misalignments I could find
*rebuilt alot of the brushes; rebuilt the barrels
It's still a newbie map (as I said, my second one) but it looks and runs much better and for what it's worth I'm alot happier with it
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ACKNOWLEDGEMENTS:
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Big thanks goes to:
Gjob for running it at his server 

WhoOP_AsS & Hogie: alot of what I did to lower the r_speeds were based on specific tips you guys gave me

KP Forever! Frag On!
DirtyDog{WC}
DirtyDog@kingpinforever.com
ICQ 76953303
