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* KINGPIN LEVEL INFORMATION *
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TITLE                   : Crates in the Hood
FILENAME                : cith.bsp
VERSION                 : version1
AUTHOR                  : Mr Damage
e-Mail                  : mr.damage@kingpinforever.com
DATE                    : Nov-11-2003
GAME PLAY TYPE          : DeathMatch 

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* INTRODUCTION *
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This is a medium sized DM map for Kingpin. It is a conversion of the Quake2 map
by Shon Shaffer "Maric", an excellent Q2 mapper. This map is set in a warehouse
district. It has one main open area which contains several containers and boxes
and a number of warehouse building and rooms which contain more crates. It is a
multi level map and you can also access the roof. The map has ample weapons and
other items.
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* INSTALLATION *
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Just unzip all files to your Kingpin directory...
Enjoy :)

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* LEVEL DESCRIPTION *
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SINGLE PLAYER           : 1 Player Respawn Points
CO-OPERATIVE            : 0 Player Respawn Points
DEATHMATCH              : 16 Player Respawn Points
SUGGESTED PLAYER LOAD   : 6 to 16
DIFFICULTY SETTINGS ?   : No
NEW TEXTURES ?          : Yes (many custom textures taken from original Q2 map)
NEW SOUNDS ?            : Yes (city_1.wav & wind1.wav)
CD TRACK #              : None

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* CONSTRUCTION *
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BASE MAP USED ?         : marics66.bsp (Quake2)
PREFABS USED ?          : none
EDITORS USED            : KingPin QERadiant
UTILITIES USED          : Paintshoppro7/Mapspy
KNOWN BUGS              : None 
COMPILE MACHINE         : P4 2.4, 512MB RAM
FULLVIS                 : yes  aprox..time: 5mins 3secs

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* COMMENTS *
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Full credit for this map goes out to Shon Shaffer "Maric" the author of the original
Quake2 version (maric@backshooters.com) 
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* CREDITS *
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A Few thanx too:
* The sounds for the most part also came from various and sundry Q2 sites, offered freely for use
* Gotta say "huge thanx" to these fine folks that have made their hard work freely available for
  us lowly mappers to use.
* The sky env is called city1 and came from http://www.planethalflife.com/wadfather/
* Most of the textures used came from  http://shaderlab.com/beta/?p=textures/urban
* The brown crate textures came from http://mapcenter.digitalarenas.com
     
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