                                                    -=WareHousE WreCKin' CruE'=-
                                                                 by DirtyDog{WC}
                                                                      ddkp1_final


Installation: extract all files into your kingpin directory 
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DESCRIPTION 
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SINGLE PLAYER                : 1 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 15 Player Respawn Points
NUMBER OF PLAYERS    : 4 to 12
NEW TEXTURES                : Only one (Wrecking CruE Logo)
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CONSTRUCTION 
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BASE MAP USED             : None; made from scratch
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : Paintshoppro7/PhotoShop6
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
FULLVIS   (qrad-extra)      : approx.  2 mins
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COMMENTS
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The level was designed for Wolfflow and Hitmen; I loaded 'er up with weaps and ammo for Wolfflow and made it nice and spacey for Hitmen.  This is my FIRST map so don't expect much as its very basic in design (no upstairs; no downstairs; no platforms...u get the picture a noOBiE map...)
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ACKNOWLEDGEMENTS:
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Big thanks goes to -=WhoOp_AsS=-
for providing INSTANT solutions again and again for the many many times I was stuck having NO CLUE as to what to do next...

TruZenZuZeX[BC]
For enlightening me on some key points

Big JoPLiN[FnR] 
for answering MORE questions that I so badly needed answered

