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Title                   : Tunnel Trance for Kingpin [Beta]
Filename                : kp_tnltrance_b.bsp
Author                  : Oggie Kovatchev (Pencho)
Email Address           : oggie_k@yahoo.com
Web site                : http://www.poisonville.net/pencho
Description             : Medium size industrial style KP map
Other Maps              : BoxDungeon, C-4, Underfall Labs, Canalletto, DM Camphouse, Stage B Corp, DM GOBS, DM Dissociate, Down Here, Kpcross2, mp_base conversion from RTCW, eclectic, kp_hlarena, snowhouse, tension, bruteforce

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* Play Information *

Single Player           : For exploring
Deathmatch              : Yes
Players                 : 3 - 12
Player Starts		: 11 + 1
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : No
Source Included         : No (But write if you want it)

* Construction *

Base                    : Half-life version of the same map
Editor(s) used          : KPRadiant (Rules!)
Known Bugs              : If you play on it for too long, your eyes pop out. Fact.
Brushes                 : 1425
Entities                : 322
Build time              : a week (convetin` it)
Compile time            : ~5 minutes
                          
Compile Machine         : AMD Athlon 2700+, 512MB RAM

* History *

I made this map for Half-life and this is a direct conversion with KP textures. Not much else is different.

Texturing looks a little dodgy to me plus the lighting is slightly odd...

This is the beta version so suggestions are welcome.

* Intalling *

Unzip to your kingpin directory

* Revised *

Initial release

Thanks go out to:
Everyone at Poisonville

Please send comments and suggestions to oggie_k@yahoo.com