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* KINGPIN LEVEL INFORMATION *
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TITLE                   : Kingpin Villa
FILENAME                : kp_villa.zip
VERSION                 : version1
AUTHOR                  : Doo Daa
e-Mail                  : mick_oz@hotmail.com
DATE                    : June-14-2003
GAME PLAY TYPE          : DeathMatch 

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* INTRODUCTION *
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This map is a villa style house with indoor swimming pool, small courtyard with a pond to sit by, a library to sit and read in..AHEM..silence, large dining / Kitchen area, office, rumpus room, loading dock, basketball court, etc. This is the bosses place. Dont mess up his decore. The boss will not be happy with you if you screw up this time. :)
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* INSTALLATION *
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Just unzip all files to your Kingpin directory...
Enjoy :)

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* LEVEL DESCRIPTION *
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SINGLE PLAYER           : 1 Player Respawn Points
CO-OPERATIVE            : 0 Player Respawn Points
DEATHMATCH              : 17 Player Respawn Points
SUGGESTED PLAYER LOAD   : 6 to 18
DIFFICULTY SETTINGS ?   : No
NEW TEXTURES ?          : Yes (not many tho)
NEW SOUNDS ?            : No
CD TRACK #              : None

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* CONSTRUCTION *
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BASE MAP USED ?         : No 
PREFABS USED ?          : Yes. Truck in loading dock
EDITORS USED            : KingPin QERadiant
UTILITIES USED          : None
KNOWN BUGS              : None that i know of.
COMPILE MACHINE         : Intel 1.7Ghz, 512MB RAM
FULLVIS                 : yes  aprox..time: 31mins29sec

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* COMMENTS *
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I quite like the way this map has turned out. I spent alotta time tidying up things in this map. I also wanted to include a working door in my map this time. Not only did i create the working door, i also managed to work out how to make it work only via a switch. I was quite impressed even though it's nothing new to more experienced mappers. Im still learning these little mapping tricks :P
 
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* CREDITS *
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A Few thanx too:
* Mr Damage for his input, suggestions, beta-testing & help with lowering the r_speeds.
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