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Game                    : Kingpin (DM)
Title                   : Q1DM4 -Q1 Conversion (Quake1 Converted map)                            
Filename                : q1dm4.bsp                                
URL                     : http://fwc.0wned.org
Release Date            : Sunday, September 12th, 1999
                                                                     
Author                  : LugNut	                       
E-mail                  : biglug@mindspring.com
Author Homepage         : http://fwc.0wned.org
Other Levels            : You can find all my previous work at:
                          http://fwc.0wned.org
                                                                     
Description             : A classic deathmatch map for Kingpin suitable for 
			  8-12 players. Possibly 16.
                          This is a conversion of the original map that was
                          made from Quake1. I hope everyone likes it with all the
                          new items as much as they did the original. Enjoy!

Quick Q&A               : Bagman version of this map?
                          Don't think it's possible. Although it would
			  work if I modified it some.
                          

Additional Credits to   : Xatrix for Kingpin and the inspiration to convert
                          this map, and idSoftware for Quake1, and this 
			  incredibly fun map!
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*** INSTALLATION ***

1) Just extract all files to your kingpin folder

2) Load Kingpin as the command line "x:\kingpin\kingpin.exe +map q1dm4" OR 
   load Kingpin as the command line "x:\kingpin\kingpin.exe +developer 1" and hit
   the tilde key (~) to bring down the console and then type "map q1dm4"

* Play Information *

Game                    : Kingpin (DM)
Single Player           : To explore the map
Deathmatch              : Hell yes, suitable for 8-12 players(16?)
Frag Limit		: This is a fast map, suggested 30-40+
Time Limit		: Depends on the above. Frags come fast on this map.(if max_players)

* Construction *

Base                    : Converted level from Quake1, idSoftware
Editor(s) used          : QER- QERadiant, KPRad (included on Kingpin CD)
New Textures		: YES!!! One new texture used for the walk through Teleports. 
			  See INSTALLATION for instructions ABOVE on installing the new texture.
Build Time              : 2 days
Compile Time		: 5 Minutes
Known Bugs              : Top Teleport shows those ugly diamonds that come with teleports in Kingpin.
			  I was able to hide them all, accept these, which only show up at a certain height/and 					   			  angle. You prolly won't notice it, and it's only a bug in the way Xatrix built the teleports.(guessing)

Compile machine         : PentiumII 350 with 128 megs RAM
QBSP3                   : I
QVIS3 (-level 4)        : have
QRAD3 (-extra -chop 32) : no idea

Brushes                 : 491
Entities                : 129

* Copyright / Permissions *

Copyright (c) 1999 LugNut.  
This level may be electronically distributed only at no charge to the recipient, and may not be
modified in any way.  This text file must be included with the level.

This level may not be distributed on any commercial CD-ROM without prior, explicit consent from
LugNut.
