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SkidRow Deathmatch
by
IamKingpin (aka Yan)
sr_dm_rev.bsp
DM
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description
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single player                                           :0 player respawn points
co_operative                                           :0 player respawn points
deathmatch                                            :17 player respawn points (1 info_start, 16 info_deathmatch)
number of players          : 2 to 16
new texture                   :none
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construction
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base map used                                         :none, made from scratch, from my kingpin head ;)
editors used                                             :KingPin QERadiant
utilities used                                             :none
know bugs                                                :none
compile machine                                       :intel inside pentium III...
bsp fullvis (quad extra)                               :0 hours, 5 minutes and 18 seconds
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comments
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*in the last this version i change ladders, move them closer to walls, ad trigger_hurt_fire, and add sky st (Steel Town)
'cause of my orange light;)also add more info_deathmatch player respawn points for every server.
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acknowledgements
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Thanks to Dirty Dog {WC} for readme example, and for publish it on news on kingpinforever.com;)
This is my first dm map, cause all those 4 years i build just sp maps in KingPin QERadiant.    
     
