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Title                   : Mineshaft Madness (R2) by Handof()SiRiS
Date                    : 04/09/01
Filenames		: mineshaft_madness_2.bsp

Author                  : Handof()SiRiS
E-mail		        : handofosiris@mail.com
ICQ:			: 29668802
Homepages 		: http://cultofhands.50megs.com/

Description 		: This was my first attempt at mapping.  I wanted to make a level a bit
			  different from the standard slum/street maps, but still keep a Kingpin
			  theme, and the 'mineshaft' concept seemed the ideal choice.  I attempted
			  to incorporate most of the features of my favourite BM maps while adding
			  some fun little twists.  Frag on and enjoy!

Props:			: -HpA_v8 for solving the "ghostly red light" bug
			  -AI_Tunnleram & Tanya Cheex for helping me with every other mapping problem
			  -Xatrix for making this damn fine game
			  -My homies, "The Cult of Hands" and the rest of the Kingpin community for
			   keeping this game so enjoyable for so long (I love j00 guyz!)
			
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* Installation *

Unzip the file into your kingpin directory
Example c:\program files\kingpin\

* Play Information *

Game                    : Kingpin
Single Player           : No
Deathmatch		: Yes
Team Deathmatch         : Yes
Bagman			: Yes

* Construction *

Base                    : 99% from scratch (staircase from Xatrix DM map)
Editor	                : QERadiant
Build Time              : 1 month
Known Bugs              : none
Compile machine         : Celeron II @ 707MHz w/512MB RAM Win2K

* Compile time *
1 hour
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* Copyright / Permissions *

Copyright (c) 2001 Handof()SiRiS.  
This level may be electronically distributed only at no charge to the 
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may not be distributed on any commercial CD-ROM without
prior, explicit consent from the author.

Failure to comply with these standards will result in excessive flaming and a modded HMG shot to head
for good measure.  Have a nice day =)