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* KINGPIN LEVEL INFORMATION *
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TITLE                   : Residents Rage
FILENAME                : team_rr.zip
VERSION                 : Final
AUTHOR                  : -CAT
Website                 : www.kingpinforever.com/cat/
e-Mail                  : cat@kingpinforever.com
DATE                    : 11/12/2002
GAME PLAY TYPE          : Bagman

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* INTRODUCTION *
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The setting of this map is in a residential area with many passage ways to and from each building.
The weapons, ammo and armour are plentiful and equal for each team.
This is a large  map with 20 spawn points. There are sniper points in the windows of the base,
making this a very defensive based map.

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* INSTALLATION *
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Just unzip all files to your Kingpin directory...

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* LEVEL DESCRIPTION *
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SINGLE PLAYER           : 1 Player Respawn Points
CO-OPERATIVE            : 0 Player Respawn Points
DEATHMATCH              : 20 Player Respawn Points
SUGGESTED PLAYER LOAD   : 4 to 18
DIFFICULTY SETTINGS ?   : No
NEW TEXTURES ?          : No
NEW SOUNDS ?            : No
CD TRACK #              : None

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* CONSTRUCTION *
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BASE MAP USED ?         : From scratch
PREFABS USED ?          : Several lightings etc. All of which can 
			  be found in sp game).
EDITORS USED            : KingPin QERadiant
UTILITIES USED          : None
KNOWN BUGS              : None (of what I know)
COMPILE MACHINE         : AMD Athlon 2.20Ghz, 512MB RAM
FULLVIS                 : yes

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* COMMENTS *
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The team bases are large and roomy. There are fast direct routes from the team bases to the 
cash pit and routes from one team base to another. R_speeds average from 600, 
It doesn't reach no more than 1030. If I get a chance, I will try to fix some bugs that are 
found by others and attempt to reduce the R_speeds.
Hope you enjoy this map. >8)
 
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* CREDITS *
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A Few thanks too:
Mr Damage for running my fav site.
Dirty Dog for beta testing and suggestions.
Anyone who have ever helped me in the past.
[BC]Truz for hosting my site.
Everyone who will play it
And any one else I forgot to mention >8)
     
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