================================================================================
* KINGPIN LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE                   : P A N I C
FILENAME                : team_panic.zip
AUTHOR                  : MexicanRadio
DATE                    : Nov 5,1999
TYPE                    : BagMan
EMAIL ADDRESS           : mexicanradio@gamedesign.net
HOMEPAGE URL            : http://www.teamhavoc.net/mexicanradio
			  http://srtalpha.teamhavoc.net
			  http://tq2.teamhavoc.net
.zip CONTENTS           : team_panic.bsp
                          team_panic.txt

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* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
Set up as a normal Bagman map.  I've included the .MAP file with this one, so that
mod authors will be able to use it for their works.  ONLY KINGPIN MODS may use this
map, with the following conditions:

1)  You can (and probably should) change the file name, but the opening message stays the same
	(P A N I C  by  MexicanRadio)

2)  You may ONLY change mod-specific entities in the map, NOTHING ELSE.   
	Just add the entities you need for your mod, and take out 
	the ones you don't need.  If you're not sure about this, email me.

Sorry to impose these conditions, but as a level designer who spends a rather large amount 
of time on his work, I'm not going to be happy if someone decides to "just stick in 
this cool new texture here, and add 6 more bazookas"...

When you have your entities in place, just compile like so:

kpbsp -onlyents FILENAME

That's it.  It'll only take a second or two, and you'll have your map.

Hope this is helpful.  Have fun.

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SINGLE PLAYER           : 1 Player Start   Point(s)
CO-OPERATIVE            : 0 Player Start   Point(s)
DEATHMATCH              : 0 Player Respawn Point(s)
BAGMAN                  : 2 Teams
                          20 spawnpoints (+-1 or 2)
SUGGESTED PLAYER LOAD   : 2 to 16

DIFFICULTY SETTINGS     : 
NEW TEXTURES            : No
NEW SOUNDS              : No
CD TRACK #              : 0

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* CONSTRUCTION *
--------------------------------------------------------------------------------
MAP BASE                : New Map
PREFABS USED            : A few of my own, and some others from the SDK map
EDITOR(S) USED          : KPRadiant
OTHER UTILITIES USED    : None

KNOWN BUGS              : None

COMPILE MACHINE         : PIII 450 128MB RAM

QBSP2 TIME              : 0 seconds
VIS TIME                : 0 seconds
QRAD TIME               : 0 seconds

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* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
SOHO for Terror Quake 2
KHYBER PASS for Terror Quake 2
HAVOC for Kingpin Bagman

--------------------------------------------------------------------------------
* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
--------------------------------------------------------------------------------
unzip to kingpin\main\maps... put the MAP and PRT files in your mapping directory

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Xatrix                  : For making a KICK ASS game


================================================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Kingpin (C) 1998-99 Xatrix. All rights reserved.

[END OF DATA]=========================================================[.txt|Gen]
