Killapin Mod ------------ Update 8th June 2025 -------------------- --------------Normal play - Non-Boss timer--------------- Boss on boss kills, losing boss loses 10 points, winning boss no points 2 points for minion on Boss kills. ----------------Boss timer----------------- Boss on boss kills, winning boss 25 points, losing boss no points. Only bosses can kill other bosses 1 point for other kills. --------------Control points--------------- 1 point for every second that an X marked position is held. ------------Boss special keys-------------- Y / X / Q = follow / wait / attack commands 2 (Pistol) = use harpoon -If a boss lives 45 seconds or more without dying that boss will be the boss again, if not then the player with the highest hits will be the next boss (this was in last update but buggy, should be fixed now). -Every 15 seconds a boss lives a hit point will be awarded for the boss -‎Boss health has been increased to 200 which was in last test and worked well, so stays. -‎A radar has been added to show where your crew are and a star in the radar shows where the boss is. There is a inner-ring in the radar, if a minion is inside the ring, the minion will get health/ammo from boss. This range has been increased and was in the last test, also which worked well, so kept. -‎When boss timer starts the bosses crowbar will have a translucent hue of the teams colour around it. -‎When boss fires harpoon a translucent hue of the teams colour will be visible instead of the yellow one from before. -‎Each map will restart when 2 teams have 2 players in it, All counters will be reset to defaults, like crash. Update 18th May 2025 -------------------- An updated harpoon model A radar (only teammates can been seen in it). The radar has an inner circle, if a minion stands within this circle, they will get health/ammo from Boss (The same system as before but now you can see where your Boss is, should you need a top up). New code - If a Boss survives 30 seconds or more then dies, that player will be Boss again. If a boss dies before 30 seconds, then the player with the highest kills will be chosen as new Boss. Also changes for Boss on Boss kills During normal play:- Losing boss loses 10 points Winning boss gains no points. 1 point for other kills. During Boss time play:- Boss on Boss kills 25 points. 1 point for other kills.