____________________________________________
"King of the Streets" Mod for Kingpin
Beta 1.0 Release Documentation -- Readme.txt
http://kingpin.goodies.com
____________________________________________


BETA 1.0
[11.19.99]


____________________________________________________
		IMPORTANT INFORMATION
____________________________________________________

#1:  You must be running the 1.21 patch for our mod to work
#2:  You must make sure that you do not have any gamex86.dll's in  your main Kingpin dir


____________________________________________________
		PLANS FOR THE NEXT BETA 
____________________________________________________

#1:  Better weapon animations and skins
#2:  Better dealer AI (including unique voices)
#3:  More map func's
#4:  More map scenarios
#5:  New weapons including: SAKO Sniper Rifle, Dragunov Sniper Rifle,
     Steyer AUG, H&K MSG-90, Fireman's AXE, and Police Night Stick
#6:  More stuff that I can't think of right now.

____________________________________________________________________________________________



****** HOW TO PLAY ******

TO RUN KOTS MOD, START THE GAME AS FOLLOWS:

ex: c:\kingpin\kingpin.exe +set game kots

TO START A DEDICATED SERVER, START THE GAME AS FOLLOWS:

ex: c:\kingpin\kingpin.exe +set game kots +set dedicated 1 +exec server.cfg

*** Server Variables ***

last_man_standing (0,1) - Set to 1 to enable Last Man Standing Feature, or 0 to allow respawning

round_time_limit (#) - Number of minutes you want each round to be for Last Man Standing games (So dead people don't wait 3 days to play)

cashlimit (#) - In Last Man Standing games, this is the max team wins before changing maps. Non Last Man Standing games this is the max team experience before map changes.

*** Objective ***

The basic objective of the game is to either steal (robbers) or recover (police) all the other teams breifcases
on a map. A team wins when either all the money is collected from the other team, the other team is killed or
your team is killed.



****** HOW TO PURCHASE WEAPONS / AMMO / ITEMS ******

Each team has a "dealer" in their base who has the task of selling your weapons/items/ammo. He also collects 
the money you steal/recover from the other team. If that wasn't enough he will try and kick the hell out of
any intruders who try and enter your base. And yes, he can't take a hell of a beating. :)

To purchase weapons/ammo/items:

Walk upto or near your dealer and hit the ACTIVATE key (defaulted in our mod to "/")
A menu system will come up with a list of available weapons/items/ammo. Use the arrow
keys to navigate the menu. When you find an item you want to purchase, simply hit the "y"
key and your set (assuming you have enough money).

To exit the purchase menu, hit ACTIVATE once again.


****** HOW TO GAIN MONEY ******

A player gains money by either killing another player, picking up an enemy breifcase, depositing an
enemy breifcase, killing an enemy dealer.

The winning team gains a nice bonus for each player while the loosing team gains a smaller payoff.

________________________________________________________________________________________________________


 MAPPING INFORMATION
____________________________________________________


Map entities that are new are:

dm_breifcase   			<- the actual cash
dm_breifcase_return		<- The Dealer Bot


Map entites that are now enabled in KOTS Beta 1:

func_explode 			<- breakable glass and stuff


____________________________________________________


MAP CREDITS
___________


King of the Stations (BETA)
by Turbo[BSE]
turbo@levelartists.net

KOTS Pillbox
by Merc[AS]
adam@goodies.com


_____________________________________________________



CREDITS:
--------



Altered Spectrum Team:

| Name | Merc[AS]
| E-mail| adam@goodies.com
| Position | Lead Coder, Mod Design


| Name | DerekX[AS]
| E-mail| derek@wwwconsulting.com
| Position | Lead Modeler, Lead 2D Art, Web Design

| Name | Da Real MC
| E-mail| im not telling you :)
| Position | Lead Skinner



GREATFULL THANKS: (In no particular order):

Turbo[BSE]		: for making the most kick ass maps and letting us use em!
BloodKnight		: for putting up with our buggy pre-test and being helpfull
Lucky (Mod City)	: for the helpfull ideas, feedback and all together niceness :)
Mr. Blonde		: for helping test the prebeta and all that jazz.



Special thanks to the following people: 

MICRO, 3D Master, T.RAY, Creed[AS]

And of course we must thank all the KOTS players out there. Without you.. we would be nothing.


Anyone else who we might have missed!



-READ ME FOR BETA 1.0 by DerekX[AS]
	Sorry if I forgot anything.

