==============================
Loaded 0.37 - Version History
==============================

Key:
+ Addition, = Change, # Bug Fix

Changes from 0.23 to 0.37
=========================

+ Added 24 new spawn flags to allow absolute item banning & replacement
+ Added 'start_items' setting which now allows you to specify the items a player
  respawns with, these include items such as weapon mods, the flashlight and the jetpack
+ Added 'start_activated' setting to specify which of the 'start_items' are automatically
  activated on respawn, this allows you to make players respawn with the flashlight
  turned on in dark matches
+ Added map lighting calculations, this now allows you to set the exact light level
  from which the game will be played in (51 variations). Look up the new setting
  'world_lightlevel' in the "Server Configuration.txt" file for further information.
+ Added timer to teamplay scoreboards
+ Added flashlight respawn code for deathmatch play. This means that flashlights
  features in custom deathmatch maps will now respawn when running under Loaded.
+ Added respawn time setting for flashlight in deathmatch play to set the time
  the flashlight will respawn after pickup.
+ The server will now create a motd if the specified motd file couldn't be found!
= Crowbar is now dropped on death if its your current weapon
# Fixed Quake II engine bug where clients crash-out if they take a screenshot
  without having created the game directory first. Loaded now creates the
  actual game directory when clients first connect to the server and not just
  the 'loaded' directory which happened in the previous versions.
# Fixed auto-weapon switching, weapon will now only auto-switch if the pipe, crowbar
  or pistol are selected.
# Fixed wrong calculation related to FPH
# Fixed high scores always reporting that one score had been discarded when there were
  more than 1 score and less than 10 high scores, even though no scores had
  been discarded!
# Fixed weapons not starting fully loaded when the max_*_rounds setting had been changed
= Improved scoreboard timer algorithm for a faster time calculation
= Re-worked weapon banning & replacement code which now deals with the new item banning
  and replacement features
= General code improvements
