date:12th of Feb 2000
Quake3ArenaDM level.

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title:                 Fragcity
file:                   fragcity.pk3
author:           DarkArtist 
email address:    nr_comics@hotmail.com
URL:                  http://www.geocities.com/urbandesigns
                                                            "                /terrorist_316
Description:   MediumDM map, good for 
                          up to 8 people, More and it will be a bloodbath :]
                          Best played with skill 4 bots

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play information

deathmatch:  yes
CTF:                    no 
Bot File (aas):   yes
other:                 no
new sounds:     no
new graphics:  yes
new music:        no

how to start   unzip into your baseq3 directory
                           the level should show up in your
                           DM listings 
                           
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info

This level was designed to play well, a few of the other maps I created
were system heavy, this one flows well and keeps the action moving.
I was kinda testing out a small city design. The textures are from various
sites and some are from Kingpin. I needed a more urban feel in QA3.
Please email me comments.

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construction

base:                 none
editor:               Q3Radiant by Id Software
other progs:    Q3 Build by
                            Sagnor <sagnor@endorproductions.com>
	        AzrKnight <azrknight@endorproductions.com> 
                            (have a look on Rust for it)
know bugs:      none known
build time:        about 2 weeks of spare time

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Distribution / Copyright / Permissions 

Copyright (c) 1999 Nelson Robles, DarkArtist, nr_comics@hotmail.com
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

All textures are property of thier respective owners.
This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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